❀️ 105 likes πŸ‘οΈ 10971 views πŸ“… 5/2/2026

[Core Concept]

[Core Concept] β€œA real person naturally existing inside a pixel RPG game world” πŸ‘‰ Background = Pixel art πŸ‘‰ Character = Photorealistic (identical to the real person) πŸ‘‰ Key = No sense of mismatch --- [🚨 Absolute Rules – Top Priority] Must be exactly the same person as in the uploaded image Do NOT alter facial...

Oogie
Oogie
@oggii_0

AI prompt creator from X/Twitter

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seedance-2.0 character

Prompt

[Core Concept]

β€œA real person naturally existing inside a pixel RPG game world”

πŸ‘‰ Background = Pixel art
πŸ‘‰ Character = Photorealistic (identical to the real person)
πŸ‘‰ Key = No sense of mismatch

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[🚨 Absolute Rules – Top Priority]

Must be exactly the same person as in the uploaded image

Do NOT alter facial structure, eyes, nose, mouth, or proportions

Maintain original hairstyle

Preserve natural skin texture

Do NOT transform into a different-looking person

πŸ‘‰ β€œComposited look ❌ / Naturally co-existing in the same space ⭕”

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[❗ Scale Adjustment Rule – Critical]

πŸ‘‰ Must be applied

Character size must be 25–35% of the total frame height or less

Maintain the same scale ratio as NPCs/background people

Must feel naturally comparable to nearby objects (benches, streetlights, shops)

πŸ‘‰ Forbidden:

Filling the center of the screen ❌

Large, model-like portrait scale ❌

πŸ‘‰ Core idea:
β€œA playable character size within a game world”

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[Distance & Lens Settings]

Camera distance: Mid-range (full body visible + enough environment)

Lens: 28mm–35mm (natural perspective with environmental depth)

πŸ‘‰ Effect:
Character appears smaller, environment becomes more prominent

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[Character Placement]

Positioned slightly below center

Clearly grounded (no floating)

Must include shadows consistent with lighting direction

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[Character Style]

Fully photorealistic (NO pixelation)

Original outfit must be preserved

Natural NPC-like presence (front-facing or slight angle)

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[Background – Pixel World]

High-quality pixel art (16-bit / 32-bit) based on {{CITY}}

πŸ‘‰ Landmark examples (Osaka):

Dotonbori Glico sign

Tsutenkaku Tower

Riverside walkway

Takoyaki shops

πŸ‘‰ Must be instantly recognizable as {{CITY}}

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[Spatial Composition]

Foreground: streets, benches, shops

Midground: character (small scale)

Background: cityscape + landmarks

πŸ‘‰ Strong sense of depth is required

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[Game UI Elements]

Top-left: pixel-style character profile

Top-right: mini-map

Right side: quest panel

Example:
β€œExplore {{CITY}}”
β€œGo to Dotonbori (0/1)”

Bottom:
joystick + inventory + camera button

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[Mood & Direction]

Daytime / clear weather

Warm color tones

Emotional RPG atmosphere

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[Quality Contrast]

Background: high-density pixel art

Character: ultra high-resolution photorealism

Aspect ratio: 9: 16 (mobile game format)

πŸ‘‰ Core contrast:
β€œPixel world + real human”

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[Final One-Line Summary]

A high-quality pixel-art RPG world set in {{CITY}}, featuring a photorealistic person scaled correctly as a small in-world character (25–35% of frame height), naturally integrated into the environment with proper perspective and shadows, including game UI elements, cinematic composition, ultra-detailed, 4K resolution.
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