WOW: Spring Horse - Ad Analysis

WOW!
Internet & Cable TV Provider
Performance Marketing
WOW: Spring Horse
Experimental
7/10
Promising
This is a strong piece of creative for a challenger brand. It smartly prioritizes brand building (memorability, distinctiveness) to make its performance marketing goal (referrals) more effective. By creating an ad that people might actually talk about, it elevates a simple discount into a statement about the brand's personality. It successfully trades a deep product explanation for a memorable feeling, which is the right move for its market position. [7]
Clarity Of Message
The core message—sharing WOW! is fun and saves you money—is clear. The visuals communicate 'fun' and 'sharing' while the text provides the 'save money' detail. It’s a simple, effective one-two punch.
Brand Distinctiveness
This ad is highly distinctive. In a sea of technical jargon and complex bundle offers from competitors, an ad showing pure, nonsensical joy stands out. The tagline 'Not what you'd expect from a cable company' explicitly hangs a lantern on this unique positioning. [7]
Memorability And Hook
The hook is immediate and arresting: two grown men losing their minds with laughter on playground toys. The visual is bizarre and funny enough to stop someone from skipping, and the raw emotion is memorable.
Emotional Resonance
The ad evokes a strong feeling of pure, unadulterated joy. While not a deep or complex emotion, its intensity and unexpected context make it powerful and directly relevant to the theme of 'fun'.
Business Objective Fit
The ad is perfectly built for its dual objectives. The memorable creative builds brand personality (fun, different), while the clear on-screen offer is designed to drive sign-ups for the referral program, a key performance marketing goal. [7]
Call To Action
The CTA is clear: 'Refer a friend to WOW! and you BOTH save $25'. The URL is provided. However, the energy is so focused on the creative gag that the offer itself doesn't land with as much force as the visual.
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AI Editor notes

Straight from the gut!!

Okay, this is weird in a good way. It gets the point across without a single mention of download speeds or bundles. Who are these guys and why are they so absurdly happy? It’s a smart way to communicate 'fun' and 'sharing' for a cable company, which is usually the opposite of fun. The referral offer feels like an afterthought, but the feeling of joy is what sticks. It's a solid piece of challenger brand thinking.

Quick Summary

This ad uses a simple, absurd visual metaphor—two adults experiencing manic joy on playground spring horses—to make a transactional referral offer feel memorable and emotional. It effectively positions WOW! as the fun, unexpected alternative in a category defined by consumer frustration, turning a mundane $25 discount into a shareable moment of happiness.

Executive Summary

In the notoriously disliked telecommunications sector, challenger brand WOW! needed to separate itself from giants with far larger marketing budgets. This 'Spring Horse' ad, part of the broader 'Not what you'd expect from a cable company' campaign, is a masterclass in using creative absurdity to drive a performance goal. The strategy is to sidestep the industry's conventional—and often negative—conversations about price, speed, and bundles, and instead build the brand around a single, positive emotion: unexpected joy.

The core insight is that people don't just share services; they share experiences. While a $25 referral bonus is a rational incentive, it’s not an emotional one. The ad’s job is to attach an emotion to the act of sharing. The insight is that the feeling of introducing a friend to something genuinely good is a reward in itself, a moment of shared happiness. The playground setting reinforces this, tapping into a nostalgic, pre-cynical idea of fun for a millennial audience.

The execution follows a simple Hook-Value-Proof-Ask structure. The Hook is the bizarre visual of two men experiencing ecstatic joy on spring horses, set to an ironically wholesome cowboy tune. It’s weird, it’s loud, and it immediately poses a question: what is going on? The Value is delivered not through product features, but through emotion. The on-screen text, 'What's more fun than having fun? Sharing the fun with a fun-loving friend,' explicitly frames the ad's premise. The Proof is the final tagline, 'Not what you'd expect from a cable company,' which serves as the strategic anchor. It validates the viewer's likely surprise and positions this unexpected fun as the brand's core differentiator. [7] The Ask is the transactional offer: 'Refer a friend… and you BOTH save $25'. The creative wrapper makes this simple offer feel like part of the fun, rather than a dry sales pitch.

The debrief for the team is clear: emotional branding can be an effective vehicle for performance marketing. Instead of leading with the offer, they led with a feeling that made the offer more palatable and memorable. For a challenger brand, being forgotten is a greater risk than being misunderstood. This ad ensures WOW! is remembered as the fun, slightly weird alternative, creating brand affinity that can drive consideration long after the specific $25 offer is forgotten.

Theme Keywords

Humor
Friendship
Referral Program
Unexpected Joy
Challenger Brand

Brand Position

The surprisingly fun and human cable company.

Brand Archetype

Jester

Creative Game Plan

Use an absurdly joyous visual metaphor to make the transactional act of referring a friend feel like a memorable, emotional experience.

Diagnosis: Issues & Solutions

Primary Issue: Strategic Sense

The Problem:

The ad does such a good job of selling the emotion of 'fun' that the actual product or service (internet/cable) is almost completely disconnected from the creative. A viewer could easily remember the funny ad but have no idea what it was for, a classic pitfall of highly conceptual creative.

The Solution:

Integrate a subtle product cue earlier. For example, have one of the men pull out a phone to film his friend, with a flawless stream indicating a strong connection, before the main offer appears. This would ground the 'fun' in a product-relevant benefit without disrupting the comedic flow.

Secondary Issue: Clarity of "What's Next?"

The Problem:

The URL 'wowway.com/friends' is shown at the end, but the path to claiming the $25 is left entirely to the viewer's initiative. The ad builds high emotional energy but gives it a relatively low-energy outlet.

The Solution:

Strengthen the call-to-action with more direct language. A simple voiceover at the end saying, 'Visit wowway.com/friends to start sharing' could have provided a clearer, more urgent directive, converting more of the ad's creative momentum into action.

Additional Notes

Credits

Title:WOW: Spring Horse
Brand:WOW!
Product Category:Internet & Cable TV Provider
Parent Entity:WideOpenWest Finance, LLC
Campaign Category:Performance Marketing,Brand Building
Campaign Objective:Performance Marketing
Creative Format:Humorous
Visual Style:Live Action
Target Audience Primary:Millennials (27-42)
Geographic Scope:Regional
Platform Focus:Connected TV/OTT
Cultural Context:Year-round/Evergreen
Market Position:Challenger
Runtime:0:33
Geography:United States
Agency:gyro Chicago
Director:Dugan O'Neal
Campaign Launch Date:2015

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